![]() For most ammo types, use the Long Barrel to slightly extend your range and boost your damage. If you prefer using Sticky Ammo or recoil-heavy Pierce Ammo, use a Silencer mod because of the recoil reduction. We recommend using mods depending on your playstyle. Makes monsters less likely to target the user.Just interact with them and choose Customize Bowgun. If you interact with the Smithy in the Steelworks or Hub Prep Area or check out any Item Box, you can apply mods to your Light Bowgun. Useful against monsters with a weakness to dragon. Can cut tails.Īmmo imbued with the Dragon Element. Provides increased defense on allies when shot.Īmmo that deals cutting damage. Provides increased attack on allies when shot. Makes the monsters doze off after a certain number of hits.ĭecreases the monster's stamina so it tires more easily. Paralyzes monsters after a number of hits.Īmmo imbued with Sleep. Poisons the monster after a number of hits.Īmmo imbued with Paralysis. Good against monsters weak to Ice.Īmmo imbued with Poison. Good against monsters weak to Thunder.Īmmo imbued with Ice Element. Good against monsters weak to Water.Īmmo imbued with Thunder Element. Good against monsters weak to Fire.Īmmo imbued with Water Element. The number of bombs increases with level.Īmmo imbued with Fire Element. ![]() Headshots may stun.ĭetonates 3 bombs on impact. The number of hits increases with level.Įxplodes after landing on a monster. When fired close to a monster, it deals multiple hits. Pierce Ammo penetrates armor and hits multiple times.Īmmo specialized for short range. Normal Ammo 1 has an infinite number of uses. Normal Ammo fires a single shot that increases in power with level. Check your Light Bowgun's details to know if a certain ammo type is compatible. Light Bowguns have specific ammo support. Use this to create distance between you and the monster when you're in a pinch! Ammo Types and Mods List of Light Bowgun Ammo Types This can even be used against certain breath attacks. With Sunbreak monsters terrorizing Hunters with their insane attack damage, it's great that Light Bowguns will have a new evasive silkbind in Wyvern Counter. It can even stop breath attacks if the explosion is timed right! While this move doesn't deal a lot of damage, it gives the Light Bowgun more mobility to evade incoming attacks. This attack works as a retreating maneuver by firing a shot with massive recoil and using the Wirebug to stop the hunter from flying too far. Weapon Changes in Sunbreak Light Bowgun New Sunbreak Attacks and Moves Official Light Bowgun Preview Video Silkbind Attack: Wyvern Counter The nerf on Sticky Ammo as well as the increase in recoil on powerful ammos would definitely hit its damage performance compared to base Rise - but in a sense LBG is still pretty great to use. ・ Fixed a bug where Draw skills would not work correctly when falling off a ledge immediately after unsheathing with the left mouse button while walking in sheathed mode.ĭecreasing the wirebug cost of Silkbind Guide significantly increased LBG's comfort and overall playability. ![]() ・ Fixed a bug where you couldn't chain into mouse button 5 combos from an aimed midair Wiredash while sheathed. ・ Fixed a bug where Draw skills would not work correctly when falling off a ledge immediately after unsheathing with the X button while walking in sheathed mode. ・ Fixed a bug where you couldn't chain into ZR button combos from an aimed midair Wiredash while sheathed. ・ Elemental Reload: Fixed an issue where the increased status effect buildup effect was not mentioned in the description of this move. ・ Fanning Vault: The Wyvernblast used in this skill now causes increased Wyvern Riding buildup. Due to the gauge cost reduction, however, net total cooldown for this move is now shorter. ・ Silkbind Glide: Now only costs one Wirebug Gauge, and the Wirebug Gauge recovers more slowly. ・ Slicing Ammo: Attack power slightly decreased Recoil slightly increased Part break endurance multiplier slightly increased ・ Cluster Bomb 3: Attack power slightly decreased ・ Sticky Ammo 3: Attack power slightly decreased Stun value decreased Recoil slightly increased ・ Sticky Ammo 2: Attack power slightly decreased Stun value slightly decreased Recoil slightly increased ・ Shrapnel Ammo 1: Attack power slightly increased ・ Spread Ammo 1: Attack power slightly increased ・ Pierce Ammo 3: Attack power slightly increased ・ Normal Ammo 2: Attack power slightly increased ・ Adjustments were made to the following light bowgun ammo types. ![]() Light Bowgun Balance Changes Update 10.0 Light Bowgun Balance Changes and Fixes
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